Manglz Manglz
Zoekresultaten
Alle resultaten weergeven
  • Registreer
    Log in
    Creëer je account
    Zoeken
    Night Mode

Zoeken

Ontdek nieuwe mensen, nieuwe verbindingen te maken en nieuwe vrienden maken

  • Nieuws Feed
  • EXPLORE
  • Clubs
  • Pagina
  • Groepen
  • Events
  • Blogs
  • Marketplace
  • Funding
  • Developers
  • Berichten
  • Blogs
  • Gebruikers
  • Clubs
  • Pagina
  • Groepen
  • Events
  • Pallavi Deshpande toegevoegd een audio Other
    2025-11-07 08:36:24
    Edutainment Market Size, Status and Industry Outlook During 2032
    Introduction The Edutainment Market combines education and entertainment to create engaging, interactive learning experiences. The term “edutainment” refers to the use of entertainment-based content—such as games, virtual reality, films, simulations, and interactive exhibits—to educate learners in schools, workplaces, and informal environments. The concept...
    0 Reacties 0 aandelen 759 Views 0 voorbeeld
    Please log in to like, share and comment!
  • Pallavi Deshpande toegevoegd een audio Other
    2025-11-10 06:53:45
    Edutainment Market Emerging Trends and Demand 2032
    "Future of Executive Summary Edutainment Market: Size and Share Dynamics CAGR Value  Global edutainment market size was valued at USD 2.60 billion in 2024 and is projected to reach USD 9.43 billion by 2032, with a CAGR of 17.5% during the forecast period of 2025 to 2032. Edutainment Market research report is a sure solution to get market insights with which business can visualize...
    0 Reacties 0 aandelen 675 Views 0 voorbeeld
    Please log in to like, share and comment!
  • Pallavi Deshpande toegevoegd een audio Other
    2025-09-25 10:26:39
    Edutainment Market Size, Status and Industry Outlook During 2032
    Introduction The Edutainment Market combines education and entertainment to deliver interactive, immersive, and engaging learning experiences across digital and physical platforms. Edutainment offerings encompass gamified learning apps, augmented reality (AR) / virtual reality (VR) educational games, interactive museums, science centers, theme-based learning parks, and multimedia...
    0 Reacties 0 aandelen 1K Views 0 voorbeeld
    Please log in to like, share and comment!
© 2025 Manglz Dutch
English Arabic French Spanish Portuguese Deutsch Turkish Dutch Italiano Russian Romaian Portuguese (Brazil) Greek
About Voorwaarden Privacy Bedrijvengids